Files
UnrealEngineUWP/Engine/Source/Programs/UnrealHeaderTool/Private/ClassMaps.cpp
2014-03-14 14:13:41 -04:00

17 lines
759 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#include "UnrealHeaderTool.h"
#include "ClassMaps.h"
TMap<UClass*, FString> GClassStrippedHeaderTextMap;
TMap<UClass*, FString> GClassSourceFileMap;
TMap<UClass*, TUniqueObj<TArray<FName>>> GClassDependentOnMap;
TMap<UClass*, FString> GClassHeaderFilenameMap;
TMap<UClass*, FString> GClassHeaderNameWithNoPathMap;
TMap<UClass*, FString> GClassModuleRelativePathMap;
TMap<UClass*, FString> GClassIncludePathMap;
TSet<UClass*> GPublicClassSet;
TSet<UClass*> GExportedClasses;
TMap<UProperty*, FString> GArrayDimensions;