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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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2f39d126a092eef033fbc12698d71cd72bacbcbe
UnrealEngineUWP/Engine/Source/Editor/Kismet
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Maciej Mroz 569ca8d793 ttp#332980 CRASH: FBlueprintEditor::ExpandNode() BaseSPMethodDelegateInstance_NoParams<FBlueprintEditor,void,0>::Execute()
One should never assume that CallFunction->GetThenPin() returns a pin, the function can be pure.

[CL 2050752 by Maciej Mroz in Main branch]
2014-04-23 19:46:53 -04:00
..
Classes
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
Private
ttp#332980 CRASH: FBlueprintEditor::ExpandNode() BaseSPMethodDelegateInstance_NoParams<FBlueprintEditor,void,0>::Execute()
2014-04-23 19:46:53 -04:00
Public
* GetGraphAppearance is now protected and virtual, subclasses of the FBlueprintEditor can now override it to return custom text on the graphs. Updating Persona to do this, instead of having a hack in the FBlueprintEditor to do this.
2014-04-23 19:38:44 -04:00
Kismet.Build.cs
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
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