Files
UnrealEngineUWP/Engine/Source/Editor/DistCurveEditor/DistCurveEditor.Build.cs
2014-03-14 14:13:41 -04:00

32 lines
566 B
C#

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class DistCurveEditor : ModuleRules
{
public DistCurveEditor(TargetInfo Target)
{
PublicIncludePaths.Add("Editor/UnrealEd/Public");
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"InputCore",
"Slate",
"EditorStyle",
"LevelEditor",
"UnrealEd"
}
);
DynamicallyLoadedModuleNames.AddRange(
new string[] {
"MainFrame",
"PropertyEditor"
}
);
}
}