Files
UnrealEngineUWP/Engine/Source/Developer/LauncherServices/LauncherServices.Build.cs
Max Preussner d28aed0a08 fixed up incorrect/obsolete module dependencies in various UFE related modules
[CL 2048464 by Max Preussner in Main branch]
2014-04-23 19:18:37 -04:00

48 lines
961 B
C#

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class LauncherServices : ModuleRules
{
public LauncherServices(TargetInfo Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
}
);
PublicIncludePathModuleNames.AddRange(
new string[] {
"TargetDeviceServices",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"CoreUObject",
"SessionMessages",
"TargetPlatform",
"UnrealEdMessages",
}
);
PrivateIncludePathModuleNames.AddRange(
new string[] {
"Messaging",
}
);
PrivateIncludePaths.AddRange(
new string[] {
"Developer/LauncherServices/Private",
"Developer/LauncherServices/Private/Devices",
"Developer/LauncherServices/Private/Games",
"Developer/LauncherServices/Private/Launcher",
"Developer/LauncherServices/Private/Profiles",
}
);
}
}
}