Files
UnrealEngineUWP/Engine/Plugins
Ben Zeigler f6ff8ac712 [AUTOMERGE]
#UE4 Fix a crash where during blueprint compilation ShapeBodySetup could point to a pending kill body setup from the old class. Force a regenerate if it's pending kill

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Integrated using branch Ue4-To-UE4-Fortnite-Simple (reversed) of change#2051069 by Ben.Zeigler on 2014/04/18 15:07:31.

[CL 2051070 by Ben Zeigler in Main branch]
2014-04-23 19:50:04 -04:00
..
2014-04-23 19:32:18 -04:00
2014-04-23 19:50:04 -04:00