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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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2f29df1243f0bd250aacaaaccbb6ea0003cb5fcb
UnrealEngineUWP/Engine/Source/Developer/Windows
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graham wihlidal 2f29df1243 Shader root constants support (initially) for DX12 - shader bundles now have a very fast path that pushes record index and 3 arbitrary pass data parms into root constants without the need for a global uniform buffer.
#rb luke.thatcher, yuriy.odonnell
[FYI] brian.karis, rune.stubbe, zach.bethel, mihnea.balta

[CL 27369189 by graham wihlidal in ue5-main branch]
2023-08-25 02:18:58 -04:00
..
LiveCoding
Fix to live coding shutdown to eliminate a somewhat rare crash on exit.
2023-06-16 11:55:21 -04:00
LiveCodingServer
Fix several more Shipping compile errors
2023-08-09 11:37:09 -04:00
ShaderFormatD3D
Shader root constants support (initially) for DX12 - shader bundles now have a very fast path that pushes record index and 3 arbitrary pass data parms into root constants without the need for a global uniform buffer.
2023-08-25 02:18:58 -04:00
WindowsPlatformEditor
Optimized out more private modules includes and dependencies.
2023-05-15 16:26:12 -04:00
WindowsTargetPlatform
Remove unnecessary WindowsHWrapper.h & MinWindows.h include - both files will be automatically included by AllowWindowsPlatformTypes.h
2023-08-08 05:50:53 -04:00
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