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2ebe050d72f3dfd2fb701efffec695b337ed6cb9
UnrealEngineUWP/Engine/Source/Runtime/RenderCore
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zach bethel 51e5d8ed78 Fixed missing prologue barriers in RDG.
#jira UE-222277

[CL 35668589 by zach bethel in ue5-main branch]
2024-08-20 16:41:43 -04:00
..
Internal
[shaders] fix yet another shader error reporting path (non-default materials also have their own path for this); fixed by not relying on calling code to merge the generated error prefix + actual error message
2024-05-22 14:04:40 -04:00
Private
Fixed missing prologue barriers in RDG.
2024-08-20 16:41:43 -04:00
Public
Reinstate CL 35490520 with a fix for the broken GPU stats
2024-08-20 11:37:45 -04:00
RenderCore.Build.cs
Introduce an interface (ICookArtifactReader) for reading data back from a package store used at cook time, with implementations to either read artifacts from zen (if not present on the filesystem), or read artifacts from the filesystem alone. Also ensured that the reader is used in the places that currently expect to read data for incremental cook. Specifically:
2024-08-12 14:45:14 -04:00
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