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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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2ebe050d72f3dfd2fb701efffec695b337ed6cb9
UnrealEngineUWP/Engine/Config/Android
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florin pascu 37c9e6215a Move gc.MaxObjectsInGame, Substrate and NumPreallocatedVertices settings from Android Platform ini to Base ini
#jira UE-203408

#rb Jack.Porter

[CL 35367693 by florin pascu in ue5-main branch]
2024-08-07 10:02:35 -04:00
..
Android_SDK.json
Add support for NDK 27
2024-06-03 10:46:16 -04:00
AndroidEngine.ini
Move gc.MaxObjectsInGame, Substrate and NumPreallocatedVertices settings from Android Platform ini to Base ini
2024-08-07 10:02:35 -04:00
AndroidScalability.ini
Change r.NeverOcclusionTestDistance from 2000 to 200 for a base engine IOS and Android, so it works for most types of content
2024-04-08 22:18:27 -04:00
BaseAndroidEngine.ini
Move gc.MaxObjectsInGame, Substrate and NumPreallocatedVertices settings from Android Platform ini to Base ini
2024-08-07 10:02:35 -04:00
BaseAndroidGame.ini
…
BaseAndroidInstallBundle.ini
…
DataDrivenPlatformInfo.ini
Group the PreviewPlatforms into submenus organized by PlatformName
2024-07-29 07:26:19 -04:00
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