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UnrealEngineUWP
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2ebe050d72f3dfd2fb701efffec695b337ed6cb9
UnrealEngineUWP
/
Engine
/
Config
/
Android
History
florin pascu
37c9e6215a
Move gc.MaxObjectsInGame, Substrate and NumPreallocatedVertices settings from Android Platform ini to Base ini
...
#jira UE-203408 #rb Jack.Porter [CL 35367693 by florin pascu in ue5-main branch]
2024-08-07 10:02:35 -04:00
..
Android_SDK.json
Add support for NDK 27
2024-06-03 10:46:16 -04:00
AndroidEngine.ini
Move gc.MaxObjectsInGame, Substrate and NumPreallocatedVertices settings from Android Platform ini to Base ini
2024-08-07 10:02:35 -04:00
AndroidScalability.ini
Change r.NeverOcclusionTestDistance from 2000 to 200 for a base engine IOS and Android, so it works for most types of content
2024-04-08 22:18:27 -04:00
BaseAndroidEngine.ini
Move gc.MaxObjectsInGame, Substrate and NumPreallocatedVertices settings from Android Platform ini to Base ini
2024-08-07 10:02:35 -04:00
BaseAndroidGame.ini
…
BaseAndroidInstallBundle.ini
…
DataDrivenPlatformInfo.ini
Group the PreviewPlatforms into submenus organized by PlatformName
2024-07-29 07:26:19 -04:00