Files
UnrealEngineUWP/Engine/Source/Developer/iOS/IOSTargetPlatform/Private/IOSTargetDeviceOutput.inl
Cosmin Sulea 441d01f0b5 UE-63768 - iOS Device Output Log shows non-UE4 log data by default
#jira UE-63768
#rb Peter.Sauerbrei
#fyi Jack.Porter

[CL 4749885 by Cosmin Sulea in Dev-Mobile branch]
2019-01-18 03:55:17 -05:00

139 lines
4.0 KiB
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "CoreTypes.h"
#include "CoreFwd.h"
#include "Logging/LogMacros.h"
class FIOSDeviceOutputReaderRunnable;
class FIOSTargetDevice;
class FIOSTargetDeviceOutput;
inline FIOSDeviceOutputReaderRunnable::FIOSDeviceOutputReaderRunnable(const FTargetDeviceId InDeviceId, FOutputDevice* InOutput)
: StopTaskCounter(0)
, DeviceId(InDeviceId)
, Output(InOutput)
, DSReadPipe(nullptr)
, DSWritePipe(nullptr)
{
}
inline bool FIOSDeviceOutputReaderRunnable::StartDSProcess(void)
{
FString DSFilename = FPaths::ConvertRelativePathToFull(FPaths::EngineDir() / TEXT("Binaries/DotNET/IOS/DeploymentServer.exe"));
FString Params = FString::Printf(TEXT(" listentodevice -device %s"), *DeviceId.GetDeviceName());
FString WorkingFoder = FPaths::ConvertRelativePathToFull(FPaths::EngineDir() / TEXT("Binaries/DotNET/IOS/"));
#if PLATFORM_MAC
// On Mac we launch UBT with Mono
FString ScriptPath = FPaths::ConvertRelativePathToFull(FPaths::EngineDir() / TEXT("Build/BatchFiles/Mac/RunMono.sh"));
Params = FString::Printf(TEXT("\"%s\" \"%s\" %s"), *ScriptPath, *DSFilename, *Params);
DSFilename = TEXT("/bin/sh");
#endif
Output->Serialize(TEXT("Starting process ....."), ELogVerbosity::Log, NAME_None);
Output->Serialize(*DeviceId.GetDeviceName(), ELogVerbosity::Log, NAME_None);
DSProcHandle = FPlatformProcess::CreateProc(*DSFilename, *Params, true, false, false, NULL, 0, *WorkingFoder, DSWritePipe);
return DSProcHandle.IsValid();
}
inline bool FIOSDeviceOutputReaderRunnable::Init(void)
{
FPlatformProcess::CreatePipe(DSReadPipe, DSWritePipe);
return StartDSProcess();
}
inline void FIOSDeviceOutputReaderRunnable::Exit(void)
{
StopTaskCounter.Increment();
if (DSProcHandle.IsValid())
{
if (DSReadPipe && DSWritePipe)
{
FPlatformProcess::ClosePipe(DSReadPipe, DSWritePipe);
DSReadPipe = nullptr;
DSWritePipe = nullptr;
}
FPlatformProcess::TerminateProc(DSProcHandle, true);
}
}
inline void FIOSDeviceOutputReaderRunnable::Stop(void)
{
StopTaskCounter.Increment();
}
inline uint32 FIOSDeviceOutputReaderRunnable::Run(void)
{
FString DSOutput;
while (StopTaskCounter.GetValue() == 0 && DSProcHandle.IsValid())
{
if (!FPlatformProcess::IsProcRunning(DSProcHandle))
{
// When user plugs out USB cable DS process stops
// Keep trying to restore DS connection until code that uses this object will not kill us
Output->Serialize(TEXT("Trying to restore connection to device..."), ELogVerbosity::Log, NAME_None);
FPlatformProcess::CloseProc(DSProcHandle);
if (StartDSProcess())
{
FPlatformProcess::Sleep(5.0f);
}
else
{
Output->Serialize(TEXT("Failed to start DS proccess"), ELogVerbosity::Log, NAME_None);
Stop();
}
}
else
{
DSOutput.Append(FPlatformProcess::ReadPipe(DSReadPipe));
if (DSOutput.Len() > 0)
{
TArray<FString> OutputLines;
DSOutput.ParseIntoArray(OutputLines, TEXT("\n"), false);
if (!DSOutput.EndsWith(TEXT("\n")))
{
// partial line at the end, do not serialize it until we receive remainder
DSOutput = OutputLines.Last();
OutputLines.RemoveAt(OutputLines.Num() - 1);
}
else
{
DSOutput.Reset();
}
for (int32 i = 0; i < OutputLines.Num(); ++i)
{
if (OutputLines[i].Contains(TEXT("[UE4]"), ESearchCase::CaseSensitive))
{
Output->Serialize(*OutputLines[i], ELogVerbosity::Log, NAME_None);
}
}
}
FPlatformProcess::Sleep(0.1f);
}
}
return 0;
}
inline bool FIOSTargetDeviceOutput::Init(const FIOSTargetDevice& TargetDevice, FOutputDevice* Output)
{
check(Output);
// Output will be produced by background thread
check(Output->CanBeUsedOnAnyThread());
DeviceId = TargetDevice.GetId();
DeviceName = TargetDevice.GetName();
Output->Serialize(TEXT("Creating FIOSTargetDeviceOutput ....."), ELogVerbosity::Log, NAME_None);
auto* Runnable = new FIOSDeviceOutputReaderRunnable(DeviceId, Output);
DeviceOutputThread = TUniquePtr<FRunnableThread>(FRunnableThread::Create(Runnable, TEXT("FIOSDeviceOutputReaderRunnable")));
return true;
}