Files
UnrealEngineUWP/Engine
andrew lauritzen 2e95eb31b4 Add cvar for resizing the virtual shadow map physical page pool
Refactoring to clean up some cross-frame resource references and enable more explicit allocations if needed
Allow nanite to take an external depth buffer to write to instead of creating one internally.

#rb ola.olsson

#ROBOMERGE-OWNER: andrew.lauritzen
#ROBOMERGE-AUTHOR: andrew.lauritzen
#ROBOMERGE-SOURCE: CL 15781280 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v783-15756269)
#ROBOMERGE-CONFLICT from-shelf

[CL 15789787 by andrew lauritzen in ue5-main branch]
2021-03-23 21:23:57 -04:00
..
2021-03-23 17:57:06 -04:00
2021-03-23 19:52:31 -04:00