Files
UnrealEngineUWP/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/PythonScriptPlugin.Build.cs
Chris Gagnon 2e87118a18 Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) Interim 4.24.
#rb none

[CL 8614014 by Chris Gagnon in Main branch]
2019-09-10 11:35:20 -04:00

53 lines
924 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
namespace UnrealBuildTool.Rules
{
public class PythonScriptPlugin : ModuleRules
{
public PythonScriptPlugin(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Analytics",
"Projects",
"Python",
"Slate",
"SlateCore",
"InputCore",
"Sockets",
"Networking",
"Json",
}
);
if (Target.bBuildEditor == true)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"ToolMenus"
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"DesktopPlatform",
"EditorStyle",
"LevelEditor",
"UnrealEd",
"EditorSubsystem",
}
);
}
}
}
}