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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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2e78022581d72306421eae7f111fe5a3f5febaa1
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject
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andrew scheidecker 9afe0a417c Add missing #include to fix WITH_VERSE_VM=1 -DisableUnity -NoPCH build.
[CL 29930994 by andrew scheidecker in ue5-main branch]
2023-11-27 05:32:53 -05:00
..
Internal
DirectoryTree: 1) Fix bug in GetChildren - added children of implied children were not reported in some cases.
2023-11-04 12:13:02 -04:00
Private
CoreRedirects: Revert the new warning and early exit from FProperty::FindRedirectedPropertyName when the outer has changed, even though the function does not handle the change in outer. The redirect can point from an old field on a base class to a new field on a subclass, and the ObjectStruct passed in from UStruct::SerializeVersionedTaggedProperties points to the base class rather than to the subclass, so even though the new name does not exist on the passed-in ObjectStruct, the caller will still be able to find it. Example: ShooterGame's redirect of Pawn.Health to ShooterCharacter.Health.
2023-11-24 13:34:13 -05:00
Public
Add missing #include to fix WITH_VERSE_VM=1 -DisableUnity -NoPCH build.
2023-11-27 05:32:53 -05:00
Tests
fix for failing unit test when late resolved off
2023-11-17 13:23:15 -05:00
CoreUObject.Build.cs
Include the verse VM dependencies if WITH_VERSE_VM=WITH_COREUOBJECT is set.
2023-11-02 18:42:57 -04:00
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