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- Catch2 built for LinuxArm64 - new option to run apps in containerized mode - builds docker image, setup and cleanup - StringOp BuildGraph element for string operations (replace, to lower etc) #jira UE-193565 #rb ue-qa-sdets [CL 27758925 by chris constantinescu in ue5-main branch]
558 lines
20 KiB
C#
558 lines
20 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Xml.Linq;
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using EpicGames.Core;
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using UnrealBuildBase;
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namespace UnrealBuildTool
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{
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/// <summary>
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/// ModuleRules extension for low level tests.
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/// </summary>
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public class TestModuleRules : ModuleRules
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{
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private readonly XNamespace BuildGraphNamespace = XNamespace.Get("http://www.epicgames.com/BuildGraph");
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private readonly XNamespace SchemaInstance = XNamespace.Get("http://www.w3.org/2001/XMLSchema-instance");
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private readonly XNamespace SchemaLocation = XNamespace.Get("http://www.epicgames.com/BuildGraph ../../Build/Graph/Schema.xsd");
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private bool bUsesCatch2 = true;
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/// <summary>
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/// Associated tested module of this test module.
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/// </summary>
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public ModuleRules? TestedModule { get; private set; }
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/// <summary>
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/// Constructs a TestModuleRules object as its own test module.
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/// </summary>
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/// <param name="Target"></param>
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public TestModuleRules(ReadOnlyTargetRules Target) : base(Target)
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{
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SetupCommonProperties(Target);
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}
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/// <summary>
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/// Constructs a TestModuleRules object as its own test module.
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/// Sets value of bUsesCatch2.
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/// </summary>
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public TestModuleRules(ReadOnlyTargetRules Target, bool InUsesCatch2) : base(Target)
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{
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bUsesCatch2 = InUsesCatch2;
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if (bUsesCatch2)
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{
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SetupCommonProperties(Target);
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}
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}
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/// <summary>
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/// Constructs a TestModuleRules object with an associated tested module.
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/// </summary>
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public TestModuleRules(ModuleRules TestedModule) : base(TestedModule.Target)
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{
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this.TestedModule = TestedModule;
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Name = TestedModule.Name + "Tests";
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if (!String.IsNullOrEmpty(TestedModule.ShortName))
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{
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ShortName = TestedModule.ShortName + "Tests";
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}
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File = TestedModule.File;
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Directory = DirectoryReference.Combine(TestedModule.Directory, "Tests");
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Context = TestedModule.Context;
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PrivateDependencyModuleNames.AddRange(TestedModule.PrivateDependencyModuleNames);
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PublicDependencyModuleNames.AddRange(TestedModule.PublicDependencyModuleNames);
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// Tests can refer to tested module's Public and Private paths
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string ModulePublicDir = Path.Combine(TestedModule.ModuleDirectory, "Public");
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if (System.IO.Directory.Exists(ModulePublicDir))
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{
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PublicIncludePaths.Add(ModulePublicDir);
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}
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string ModulePrivateDir = Path.Combine(TestedModule.ModuleDirectory, "Private");
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if (System.IO.Directory.Exists(ModulePrivateDir))
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{
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PrivateIncludePaths.Add(ModulePrivateDir);
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}
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SetupCommonProperties(Target);
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}
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private void SetupCommonProperties(ReadOnlyTargetRules Target)
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{
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bIsTestModuleOverride = true;
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PCHUsage = PCHUsageMode.NoPCHs;
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PrecompileForTargets = PrecompileTargetsType.None;
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if (Target.Configuration == UnrealTargetConfiguration.Debug && Target.Platform == UnrealTargetPlatform.Linux)
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{
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OptimizeCode = CodeOptimization.Never;
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}
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bAllowConfidentialPlatformDefines = true;
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bLegalToDistributeObjectCode = true;
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// Required false for catch.hpp
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bUseUnity = false;
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// Disable exception handling so that tests can assert for exceptions
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bEnableObjCExceptions = false;
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bEnableExceptions = false;
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SetResourcesFolder("Resources");
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if (!PublicDependencyModuleNames.Contains("Catch2"))
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{
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PublicDependencyModuleNames.Add("Catch2");
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}
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if (!PrivateDependencyModuleNames.Contains("LowLevelTestsRunner"))
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{
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PrivateDependencyModuleNames.Add("LowLevelTestsRunner");
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}
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// Platforms specific setup
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if (Target.Platform == UnrealTargetPlatform.Android)
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{
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PublicDefinitions.Add("CATCH_CONFIG_NOSTDOUT");
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}
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if (Target.Platform == UnrealTargetPlatform.IOS || Target.Platform == UnrealTargetPlatform.TVOS)
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{
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// Fix missing frameworks from ApplicationCore
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// Needed for CADisplayLink
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PublicFrameworks.Add("QuartzCore");
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// Needed for MTLCreateSystemDefaultDevice
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PublicWeakFrameworks.Add("Metal");
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}
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}
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/// <summary>
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/// Set test-specific resources folder relative to module directory.
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/// This will be copied to the binaries path during deployment.
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/// </summary>
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protected void SetResourcesFolder(string ResourcesRelativeFolder)
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{
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AdditionalPropertiesForReceipt.Inner.RemoveAll(Prop => Prop.Name == "ResourcesFolder");
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foreach (DirectoryReference Directory in GetAllModuleDirectories())
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{
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string TestResourcesDir = Path.Combine(Directory.FullName, ResourcesRelativeFolder);
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if (System.IO.Directory.Exists(TestResourcesDir))
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{
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AdditionalPropertiesForReceipt.Add("ResourcesFolder", TestResourcesDir);
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}
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}
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}
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#pragma warning disable 8602
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#pragma warning disable 8604
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/// <summary>
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/// Generates or updates metadata file for LowLevelTests.xml containing test flags: name, short name, target name, relative binaries path, supported platforms etc.
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/// <paramref name="TestMetadata">The test metadata specifying name, short name etc used to populate the BuildGraph properties file.</paramref>
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/// </summary>
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protected void UpdateBuildGraphPropertiesFile(Metadata TestMetadata)
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{
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bool bUpdateBuildGraphPropertiesFile = false;
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TestTargetRules? TestTargetRules = Target.InnerTestTargetRules;
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if (TestTargetRules != null)
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{
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bUpdateBuildGraphPropertiesFile = TestTargetRules.bUpdateBuildGraphPropertiesFile;
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}
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bool bIsBuildMachine = Unreal.IsBuildMachine();
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if (bIsBuildMachine || !bUpdateBuildGraphPropertiesFile || TestMetadata == null)
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{
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return;
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}
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string BaseFolder = GetBaseFolder();
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string GeneratedPropertiesScriptFile;
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string NonPublicPath = Path.Combine(BaseFolder, "Restricted", "NotForLicensees", "Build", "LowLevelTests", $"{TestMetadata.TestName}.xml");
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bool ModuleInRestrictedPath = IsRestrictedPath(ModuleDirectory);
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if (ModuleInRestrictedPath)
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{
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GeneratedPropertiesScriptFile = NonPublicPath;
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}
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else
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{
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GeneratedPropertiesScriptFile = Path.Combine(BaseFolder, "Build", "LowLevelTests", $"{TestMetadata.TestName}.xml");
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}
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if (!System.IO.File.Exists(GeneratedPropertiesScriptFile))
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{
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string? DirGenProps = Path.GetDirectoryName(GeneratedPropertiesScriptFile);
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if (DirGenProps != null && !System.IO.Directory.Exists(DirGenProps))
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{
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System.IO.Directory.CreateDirectory(DirGenProps);
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}
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using (FileStream FileStream = System.IO.File.Create(GeneratedPropertiesScriptFile))
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{
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XDocument XInitFile = new XDocument(new XElement(BuildGraphNamespace + "BuildGraph", new XAttribute(XNamespace.Xmlns + "xsi", SchemaInstance), new XAttribute(SchemaInstance + "schemaLocation", SchemaLocation)));
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XInitFile.Root?.Add(
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new XElement(
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BuildGraphNamespace + "Property",
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new XAttribute("Name", "TestNames"),
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new XAttribute("Value", "$(TestNames);" + TestMetadata.TestName)));
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XInitFile.Save(FileStream);
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}
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}
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// All relevant properties
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string TestTargetName = Target.LaunchModuleName ?? "Launch";
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string TestBinariesPath = TryGetBinariesPath();
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// Do not save full paths
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if (Path.IsPathRooted(TestBinariesPath))
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{
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TestBinariesPath = Path.GetRelativePath(Unreal.RootDirectory.FullName, TestBinariesPath);
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}
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MakeFileWriteable(GeneratedPropertiesScriptFile);
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XDocument GenPropsDoc = XDocument.Load(GeneratedPropertiesScriptFile);
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XElement? Root = GenPropsDoc.Root;
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// First descendant must be TestNames
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if (Root != null && Root.FirstNode != null)
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{
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XElement TestNames = (XElement)Root.FirstNode;
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if (TestNames != null)
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{
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XElement lastUpdatedNode = TestNames;
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InsertOrUpdateTestFlagProperty(ref lastUpdatedNode, TestMetadata.TestName, "Disabled", Convert.ToString(TestMetadata.Disabled));
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InsertOrUpdateTestFlagProperty(ref lastUpdatedNode, TestMetadata.TestName, "Short", Convert.ToString(TestMetadata.TestShortName));
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InsertOrUpdateTestFlagProperty(ref lastUpdatedNode, TestMetadata.TestName, "StagesWithProjectFile", Convert.ToString(TestMetadata.StagesWithProjectFile));
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InsertOrUpdateTestFlagProperty(ref lastUpdatedNode, TestMetadata.TestName, "Target", Convert.ToString(TestTargetName));
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InsertOrUpdateTestFlagProperty(ref lastUpdatedNode, TestMetadata.TestName, "BinariesRelative", Convert.ToString(TestBinariesPath));
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InsertOrUpdateTestFlagProperty(ref lastUpdatedNode, TestMetadata.TestName, "ReportType", Convert.ToString(TestMetadata.ReportType));
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InsertOrUpdateTestFlagProperty(ref lastUpdatedNode, TestMetadata.TestName, "GauntletArgs", Convert.ToString(TestMetadata.InitialExtraArgs) + Convert.ToString(TestMetadata.GauntletArgs));
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InsertOrUpdateTestFlagProperty(ref lastUpdatedNode, TestMetadata.TestName, "ExtraArgs", Convert.ToString(TestMetadata.ExtraArgs));
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InsertOrUpdateTestFlagProperty(ref lastUpdatedNode, TestMetadata.TestName, "HasAfterSteps", Convert.ToString(TestMetadata.HasAfterSteps));
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InsertOrUpdateTestFlagProperty(ref lastUpdatedNode, TestMetadata.TestName, "UsesCatch2", Convert.ToString(TestMetadata.UsesCatch2));
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InsertOrUpdateTestOption(ref lastUpdatedNode, TestMetadata.TestName, $"Run {TestMetadata.TestShortName} Tests", "Run", "Tests", false.ToString());
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InsertOrUpdateTestFlagProperty(ref lastUpdatedNode, TestMetadata.TestName, "SupportedPlatforms", TestMetadata.SupportedPlatforms.Aggregate("", (current, next) => (String.IsNullOrEmpty(current) ? next.ToString() : current + ";" + next.ToString())));
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}
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}
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GenPropsDoc.Save(GeneratedPropertiesScriptFile);
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// Platform-specific configurations
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string GeneratedPropertiesPlatformFile;
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string NonPublicPathPlatform;
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// Generate peroperty file for each platform
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foreach (UnrealTargetPlatform ValidPlatform in UnrealTargetPlatform.GetValidPlatforms())
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{
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bool IsRestrictedPlatformName = IsPlatformRestricted(ValidPlatform);
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if (IsRestrictedPlatformName)
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{
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NonPublicPathPlatform = Path.Combine(BaseFolder, "Restricted", "NotForLicensees", "Platforms", ValidPlatform.ToString(), "Build", "LowLevelTests", $"{TestMetadata.TestName}.xml");
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}
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else
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{
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NonPublicPathPlatform = Path.Combine(BaseFolder, "Restricted", "NotForLicensees", "Build", "LowLevelTests", $"{TestMetadata.TestName}.xml");
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}
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if (ModuleInRestrictedPath)
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{
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GeneratedPropertiesPlatformFile = NonPublicPathPlatform;
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}
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else
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{
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if (IsRestrictedPlatformName)
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{
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GeneratedPropertiesPlatformFile = Path.Combine(BaseFolder, "Platforms", ValidPlatform.ToString(), "Build", "LowLevelTests", $"{TestMetadata.TestName}.xml");
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}
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else
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{
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GeneratedPropertiesPlatformFile = Path.Combine(BaseFolder, "Build", "LowLevelTests", $"{TestMetadata.TestName}.xml");
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}
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}
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if (!System.IO.File.Exists(GeneratedPropertiesPlatformFile))
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{
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string? DirGenPropsPlatforms = Path.GetDirectoryName(GeneratedPropertiesPlatformFile);
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if (DirGenPropsPlatforms != null && !System.IO.Directory.Exists(DirGenPropsPlatforms))
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{
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System.IO.Directory.CreateDirectory(DirGenPropsPlatforms);
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}
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using (FileStream FileStream = System.IO.File.Create(GeneratedPropertiesPlatformFile))
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{
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new XDocument(new XElement(BuildGraphNamespace + "BuildGraph", new XAttribute(XNamespace.Xmlns + "xsi", SchemaInstance), new XAttribute(SchemaInstance + "schemaLocation", SchemaLocation))).Save(FileStream);
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}
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}
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MakeFileWriteable(GeneratedPropertiesPlatformFile);
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XDocument XInitPlatformFile = XDocument.Load(GeneratedPropertiesPlatformFile);
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// Adding per-test and per-platform tags
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string TagsValue = TestMetadata.PlatformTags.ContainsKey(ValidPlatform) ? TestMetadata.PlatformTags[ValidPlatform] : String.Empty;
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AppendOrUpdateTestFlagProperty(ref XInitPlatformFile, TestMetadata.TestName, ValidPlatform.ToString(), "Tags", TagsValue);
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string ExtraCompilationArgsValue = TestMetadata.PlatformCompilationExtraArgs.ContainsKey(ValidPlatform) ? TestMetadata.PlatformCompilationExtraArgs[ValidPlatform] : String.Empty;
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AppendOrUpdateTestFlagProperty(ref XInitPlatformFile, TestMetadata.TestName, ValidPlatform.ToString(), "ExtraCompilationArgs", ExtraCompilationArgsValue);
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string RunSupportedValue = TestMetadata.PlatformsRunUnsupported.Contains(ValidPlatform) ? "False" : "True";
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AppendOrUpdateTestFlagProperty(ref XInitPlatformFile, TestMetadata.TestName, ValidPlatform.ToString(), "RunSupported", RunSupportedValue);
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string RunContainerizedValue = TestMetadata.PlatformRunContainerized.ContainsKey(ValidPlatform) ? "True" : "False";
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AppendOrUpdateTestFlagProperty(ref XInitPlatformFile, TestMetadata.TestName, ValidPlatform.ToString(), "RunContainerized", RunContainerizedValue);
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XInitPlatformFile.Save(GeneratedPropertiesPlatformFile);
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}
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}
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private string GetBaseFolder()
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{
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string RelativeModulePath = Path.GetRelativePath(Unreal.RootDirectory.FullName, ModuleDirectory);
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string[] BreadCrumbs = RelativeModulePath.Split(new char[] { '\\', '/' }, StringSplitOptions.RemoveEmptyEntries);
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if (BreadCrumbs.Length > 0)
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{
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return Path.Combine(Unreal.RootDirectory.FullName, BreadCrumbs[0]);
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}
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return Unreal.EngineDirectory.FullName;
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}
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private bool IsPlatformRestricted(UnrealTargetPlatform Platform)
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{
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return RestrictedFolder.GetNames().Contains(Platform.ToString());
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}
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private bool IsRestrictedPath(string ModuleDirectory)
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{
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foreach (string RestrictedFolderName in RestrictedFolder.GetNames())
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{
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if (ModuleDirectory.Contains(RestrictedFolderName))
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{
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return true;
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}
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}
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return false;
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}
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private string TryGetBinariesPath()
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{
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int SourceFolderIndex = ModuleDirectory.IndexOf("Source");
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if (SourceFolderIndex < 0)
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{
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int PluginFolderIndex = ModuleDirectory.IndexOf("Plugins");
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if (PluginFolderIndex >= 0)
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{
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return ModuleDirectory.Substring(0, PluginFolderIndex) + "Binaries";
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}
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throw new Exception("Could not detect source folder path for module " + GetType());
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}
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return ModuleDirectory.Substring(0, SourceFolderIndex) + "Binaries";
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}
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private void AppendOrUpdateTestFlagProperty(ref XDocument Document, string FlagRadix, string FlagPrefix, string FlagSuffix, string FlagValue)
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{
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XElement? Existing = Document.Root!.Elements().Where(element => element.Attribute("Name").Value == FlagPrefix + FlagRadix + FlagSuffix).FirstOrDefault();
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if (Existing != null)
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{
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Existing!.SetAttributeValue("Value", FlagValue);
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}
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else
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{
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XElement ElementAppend = new XElement(BuildGraphNamespace + "Property");
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ElementAppend.SetAttributeValue("Name", FlagPrefix + FlagRadix + FlagSuffix);
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ElementAppend.SetAttributeValue("Value", FlagValue);
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Document.Root!.Add(ElementAppend);
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}
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}
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private void InsertOrUpdateTestFlagProperty(ref XElement ElementUpsertAfter, string TestName, string FlagSuffix, string FlagValue)
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{
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IEnumerable<XElement> NextChunk = ElementUpsertAfter.ElementsAfterSelf(BuildGraphNamespace + "Property")
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.Where(prop => prop.Attribute("Name").Value.EndsWith(FlagSuffix));
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if (!NextChunk
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.Where(prop => prop.Attribute("Name").Value == TestName + FlagSuffix).Any())
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{
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XElement ElementInsert = new XElement(BuildGraphNamespace + "Property");
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ElementInsert.SetAttributeValue("Name", TestName + FlagSuffix);
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ElementInsert.SetAttributeValue("Value", FlagValue);
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ElementUpsertAfter.AddAfterSelf(ElementInsert);
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}
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else
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{
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NextChunk
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.Where(prop => prop.Attribute("Name").Value == TestName + FlagSuffix).First().SetAttributeValue("Value", FlagValue);
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}
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ElementUpsertAfter = NextChunk.Last();
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}
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private void InsertOrUpdateTestOption(ref XElement ElementUpsertAfter, string OptionRadix, string Description, string OptionPrefix, string OptionSuffix, string DefaultValue)
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{
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IEnumerable<XElement> NextChunk = ElementUpsertAfter.ElementsAfterSelf(BuildGraphNamespace + "Option")
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.Where(prop => prop.Attribute("Name").Value.StartsWith(OptionPrefix) && prop.Attribute("Name").Value.EndsWith(OptionSuffix));
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if (!NextChunk
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.Where(prop => prop.Attribute("Name").Value == OptionPrefix + OptionRadix + OptionSuffix).Any())
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{
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XElement ElementInsert = new XElement(BuildGraphNamespace + "Option");
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ElementInsert.SetAttributeValue("Name", OptionPrefix + OptionRadix + OptionSuffix);
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ElementInsert.SetAttributeValue("DefaultValue", DefaultValue);
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ElementInsert.SetAttributeValue("Description", Description);
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ElementUpsertAfter.AddAfterSelf(ElementInsert);
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}
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else
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{
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XElement ElementUpdate = NextChunk
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.Where(prop => prop.Attribute("Name").Value == OptionPrefix + OptionRadix + OptionSuffix).First();
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ElementUpdate.SetAttributeValue("Description", Description);
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ElementUpdate.SetAttributeValue("DefaultValue", DefaultValue);
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}
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ElementUpsertAfter = NextChunk.Last();
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}
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#pragma warning restore 8604
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#pragma warning restore 8602
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private void MakeFileWriteable(string InFilePath)
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{
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System.IO.File.SetAttributes(InFilePath, System.IO.File.GetAttributes(InFilePath) & ~FileAttributes.ReadOnly);
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}
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#pragma warning disable 8618
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/// <summary>
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/// Test metadata class.
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/// </summary>
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public class Metadata
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{
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/// <summary>
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/// Test long name.
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/// </summary>
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public string TestName { get; set; }
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/// <summary>
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/// Test short name used for display in build system.
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/// </summary>
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public string TestShortName { get; set; }
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private string ReportTypePrivate = "console";
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/// <summary>
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/// Type of Catch2 report, defaults to console.
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/// </summary>
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public string ReportType {
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get => ReportTypePrivate;
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set => ReportTypePrivate = value;
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}
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/// <summary>
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/// Does this test use project files for staging additional files
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/// and cause the build to use BuildCookRun instead of a Compile step
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/// </summary>
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public bool StagesWithProjectFile { get; set; }
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/// <summary>
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/// Is this test disabled?
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/// </summary>
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public bool Disabled { get; set; }
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/// <summary>
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/// Depercated, use GauntletArgs or ExtraArgs instead to help indicate arguments to launch the test under.
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/// </summary>
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public string InitialExtraArgs
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{
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get;
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[Obsolete]
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set;
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}
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/// <summary>
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/// Any initial Gauntlet args to be passed to the test executable
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/// </summary>
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public string GauntletArgs { get; set; }
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/// <summary>
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/// Any extra args to be passed to the test executable as --extra-args
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/// </summary>
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public string ExtraArgs { get; set; }
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/// <summary>
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/// Whether there's a step that gets executed after the tests have finished.
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/// Typically used for cleanup of resources.
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/// </summary>
|
|
public bool HasAfterSteps { get; set; }
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|
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private bool UsesCatch2Private = true;
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/// <summary>
|
|
/// Test built with a frakework other than Catch2
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/// </summary>
|
|
public bool UsesCatch2
|
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{
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get => UsesCatch2Private;
|
|
set => UsesCatch2Private = value;
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|
}
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|
|
/// <summary>
|
|
/// Set of supported platforms.
|
|
/// </summary>
|
|
public HashSet<UnrealTargetPlatform> SupportedPlatforms { get; set; } = new HashSet<UnrealTargetPlatform>() { UnrealTargetPlatform.Win64 };
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|
|
|
private Dictionary<UnrealTargetPlatform, string> PlatformTagsPrivate = new Dictionary<UnrealTargetPlatform, string>();
|
|
/// <summary>
|
|
/// Per-platform tags.
|
|
/// </summary>
|
|
public Dictionary<UnrealTargetPlatform, string> PlatformTags
|
|
{
|
|
get => PlatformTagsPrivate;
|
|
set => PlatformTagsPrivate = value;
|
|
}
|
|
|
|
private Dictionary<UnrealTargetPlatform, string> PlatformCompilationExtraArgsPrivate = new Dictionary<UnrealTargetPlatform, string>();
|
|
/// <summary>
|
|
/// Per-platform extra compilation arguments.
|
|
/// </summary>
|
|
public Dictionary<UnrealTargetPlatform, string> PlatformCompilationExtraArgs
|
|
{
|
|
get => PlatformCompilationExtraArgsPrivate;
|
|
set => PlatformCompilationExtraArgsPrivate = value;
|
|
}
|
|
|
|
private List<UnrealTargetPlatform> PlatformsRunUnsupportedPrivate = new List<UnrealTargetPlatform>() {
|
|
UnrealTargetPlatform.Android,
|
|
UnrealTargetPlatform.IOS,
|
|
UnrealTargetPlatform.TVOS,
|
|
UnrealTargetPlatform.VisionOS };
|
|
|
|
/// <summary>
|
|
/// List of platforms that cannot run tests.
|
|
/// </summary>
|
|
public List<UnrealTargetPlatform> PlatformsRunUnsupported
|
|
{
|
|
get => PlatformsRunUnsupportedPrivate;
|
|
set => PlatformsRunUnsupportedPrivate = value;
|
|
}
|
|
|
|
private Dictionary<UnrealTargetPlatform, bool> PlatformRunContainerizedPrivate = new Dictionary<UnrealTargetPlatform, bool>();
|
|
/// <summary>
|
|
/// Whether or not the test is run inside a Docker container for a given platform.
|
|
/// </summary>
|
|
public Dictionary<UnrealTargetPlatform, bool> PlatformRunContainerized
|
|
{
|
|
get { return PlatformRunContainerizedPrivate; }
|
|
set { PlatformRunContainerizedPrivate = value; }
|
|
}
|
|
|
|
}
|
|
#pragma warning restore 8618
|
|
}
|
|
} |