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2e78022581d72306421eae7f111fe5a3f5febaa1
UnrealEngineUWP/Engine/Source/Programs/ShaderCompileWorker
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christopher waters c5ec7d582e Adding -NumJobs=N argument to SCW to facilitate in profiling. This argument causes the compiler to run the processing loop at most N times.
#rb jason.nadro

[CL 28494697 by christopher waters in ue5-main branch]
2023-10-05 08:23:51 -04:00
..
Private
Adding -NumJobs=N argument to SCW to facilitate in profiling. This argument causes the compiler to run the processing loop at most N times.
2023-10-05 08:23:51 -04:00
ShaderCompileWorker.Build.cs
Don't use static functions in the DirectX module to get paths, it is not guaranteed that this module will exist
2023-08-14 18:16:33 -04:00
ShaderCompileWorker.Target.cs
Add target rules option for enabling trace.
2023-08-10 17:10:14 -04:00
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