Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Linux/Linux.Automation.csproj
andrew phillips bf12dcee39 Fixing vulnerable NuGet deps.
System.Drawing.Common 4.7.0 => 4.7.2  (https://github.com/advisories/GHSA-rxg9-xrhp-64gj)
MongoDB.Driver 2.11.5 => 2.19.0  (https://github.com/advisories/GHSA-7j9m-j397-g4wx)

#jira UE-194453
#rb francis.hurteau
#lockdown michal.valient

[CL 27715945 by andrew phillips in ue5-main branch]
2023-09-08 12:44:45 -04:00

50 lines
2.5 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\..\Shared\UnrealEngine.csproj.props" />
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<Configuration Condition=" '$(Configuration)' == '' ">Development</Configuration>
<OutputType>Library</OutputType>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<GenerateTargetFrameworkAttribute>false</GenerateTargetFrameworkAttribute>
<Configurations>Debug;Release;Development</Configurations>
<RootNamespace>Linux.Automation</RootNamespace>
<AssemblyName>Linux.Automation</AssemblyName>
<WarningsNotAsErrors>612,618</WarningsNotAsErrors>
<OutputPath>..\..\..\..\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Linux\</OutputPath>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<DebugType>pdbonly</DebugType>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Development|AnyCPU' ">
<DefineConstants>$(DefineConstants);TRACE</DefineConstants>
<Optimize>true</Optimize>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DefineConstants>$(DefineConstants);TRACE</DefineConstants>
<Optimize>true</Optimize>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DefineConstants>$(DefineConstants);DEBUG;TRACE</DefineConstants>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
</PropertyGroup>
<ItemGroup>
<Compile Include="..\..\Shared\MetaData.cs">
<Link>Properties\MetaData.cs</Link>
</Compile>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\Shared\EpicGames.Core\EpicGames.Core.csproj" PrivateAssets="All"><Private>false</Private></ProjectReference>
<ProjectReference Include="..\..\UnrealBuildTool\UnrealBuildTool.csproj" PrivateAssets="All"><Private>false</Private></ProjectReference>
<ProjectReference Include="..\AutomationUtils\AutomationUtils.Automation.csproj" PrivateAssets="All"><Private>false</Private></ProjectReference>
<ProjectReference Include="..\SteamDeck\SteamDeck.Automation.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.CSharp" Version="4.7.0" />
<PackageReference Include="System.Data.DataSetExtensions" Version="4.5.0" />
<PackageReference Include="System.Net.Http" Version="4.3.4" />
<PackageReference Include="System.Drawing.Common" Version="4.7.2" />
</ItemGroup>
</Project>