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UnrealEngineUWP
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2e4dda24f8981e71f9c2efd2f09e72ff2e6fa017
UnrealEngineUWP
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Engine
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Source
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Programs
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UnrealBuildTool
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robert millar
2e4dda24f8
Fixing UnrealBuildTool deprecation warnings.
...
#preflight 63633cc4af536047f4148aeb [CL 23049856 by robert millar in ue5-main branch]
2022-11-09 04:11:36 -05:00
..
AggregateClangTimingInfo.cs
UnrealBuildTool: Add .inl to trace header include list
2022-09-08 21:28:33 -04:00
AggregateParsedTimingInfo.cs
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AnalyzeMode.cs
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BuildMode.cs
Removed diagnostic code that was launching the debugger
2022-11-03 08:38:06 -04:00
CleanMode.cs
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DeployMode.cs
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ExecuteMode.cs
UnrealBuildTool: Don't throw entire action graph as an exception when there is a cycle
2022-09-28 22:11:23 -04:00
FixIncludePathsMode.cs
Add support for sorting system includes.
2022-10-26 17:48:47 -04:00
GenerateClangDatabase.cs
Removed "-Compiler=Clang" because we found we got better results from the clang tools when they did the msvc to clang conversion for windows than UBT.
2022-10-19 22:01:14 -04:00
GenerateProjectFilesMode.cs
UnrealBuildTool: Move some util properties to EpicGames.Build
2022-11-02 23:07:24 -04:00
InlineGeneratedCpps.cs
Simple script to inline the generated types.
2022-10-15 02:09:54 -04:00
JsonExportMode.cs
UnrealBuildTool: Don't throw entire action graph as an exception when there is a cycle
2022-09-28 22:11:23 -04:00
ParseMsvcTimingInfo.cs
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PrintBuildGraphInfo.cs
Added more debug info to help find modules that are set to use shared PCHs but use private pch headers. This can result in compile issues if PCHs are disabled.
2022-08-30 02:21:51 -04:00
QueryTargetsMode.cs
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ServerMode.cs
Fixing UnrealBuildTool deprecation warnings.
2022-11-09 04:11:36 -05:00
SetupPlatformsMode.cs
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TestMode.cs
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UnrealHeaderToolMode.cs
UnrealBuildTool: Move some util properties to EpicGames.Build
2022-11-02 23:07:24 -04:00
ValidatePlatformsMode.cs
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WriteDocumentationMode.cs
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WriteMetadataMode.cs
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