Files
UnrealEngineUWP/Engine/Source/Developer/AnimationDataController
jurre debaare 44617b6636 Animation moved from a different project and skeleton re-assigned in editor goes back to ref pose after save
#fix ensure when updating/removing tracks with invalid bone tree index also broadcast notify for track changed when bone index is updated in addition to removing bone tracks. This will force a resample of the source data - ensuring that bone indices are valid when compressing
#jira UE-116493
#preflight 60cb3886634cd100015fe2c1

#ROBOMERGE-SOURCE: CL 16703680 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16703683 by jurre debaare in ue5-release-engine-test branch]
2021-06-17 09:05:38 -04:00
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