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2e1fb14cb714d005ab178c662bc106acf894eb8b
UnrealEngineUWP/Engine/Source
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Lukas Hermanns 2e1fb14cb7 Add "Optimize" function to public interface of ShaderConductor to perform SPIR-V optimizations *after* shader reflection (e.g. to strip reflection extensions).
#rb Carl.Lloyd, Will.Damon
#fyi Ryanc.Vance, Mihnea.Balta, Rolando.Caloca, Michael.Sartain, Brandon.Schaefer
#jira none
#rnx

[CL 15850443 by Lukas Hermanns in ue5-main branch]
2021-03-29 09:45:48 -04:00
..
Developer
Add "Optimize" function to public interface of ShaderConductor to perform SPIR-V optimizations *after* shader reflection (e.g. to strip reflection extensions).
2021-03-29 09:45:48 -04:00
Editor
Restored logic to hide the default property if a customization exists for the property.
2021-03-29 09:17:10 -04:00
Programs
Client fails to build due to an assert in UHT.
2021-03-29 09:30:09 -04:00
Runtime
Slate: Fix simple implicit type conversion warnings in Slate
2021-03-29 08:42:19 -04:00
ThirdParty
Add "Optimize" function to public interface of ShaderConductor to perform SPIR-V optimizations *after* shader reflection (e.g. to strip reflection extensions).
2021-03-29 09:45:48 -04:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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