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UnrealEngineUWP
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2e032f35f04d9467447cd974485acf12c9abdf49
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
Experimental
/
GeometryCollectionEngine
/
Private
/
GeometryCollection
History
jeremy moore
54f43f2240
Add MinLod option to ISMPool components.
...
#preflight 64349821b306e98c634b5019 [CL 24987424 by jeremy moore in ue5-main branch]
2023-04-10 23:19:28 -04:00
..
DerivedDataGeometryCollectionCooker.cpp
When geometry collection is empty, don't build the render mesh data.
2023-03-28 10:09:29 -04:00
GeometryCollectionActor_ImmediateImpl.cpp
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GeometryCollectionActor.cpp
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GeometryCollectionCache.cpp
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GeometryCollectionComponent.cpp
don't rely on bFirstUpdate in geometry collection replication to determine whether or not to replicate a cluster - use the particle leve instead since that's what we're actually checking for
2023-04-08 15:05:08 -04:00
GeometryCollectionComponent.ispc
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GeometryCollectionComponentPlugin.cpp
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GeometryCollectionComponentPluginPrivate.h
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GeometryCollectionCreationParameters.cpp
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GeometryCollectionDebugDrawActor.cpp
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GeometryCollectionDebugDrawComponent.cpp
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GeometryCollectionEngineConversion.cpp
Updated the "AutoInstances" meshes to not add to the ISMPool until they are needed.
2023-02-24 15:00:49 -05:00
GeometryCollectionEngineRemoval.cpp
Geometry collection : optimize scale on remove feature
2023-03-10 20:05:11 -05:00
GeometryCollectionEngineSizeSpecificUtility.cpp
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GeometryCollectionEngineTypes.cpp
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GeometryCollectionEngineUtility.cpp
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GeometryCollectionHitProxy.cpp
Move all immutable geometry collection rendering data into the geometry collection asset.
2023-02-16 12:40:53 -05:00
GeometryCollectionISMPoolActor.cpp
Added ISM pool debug component.
2023-03-09 00:00:20 -05:00
GeometryCollectionISMPoolComponent.cpp
Add MinLod option to ISMPool components.
2023-04-10 23:19:28 -04:00
GeometryCollectionISMPoolRenderer.cpp
Add support for ISMPool reverse culling flag. This allows us to potentially create two ISM components for left and right handedness if needed.
2023-04-06 17:29:18 -04:00
GeometryCollectionISMPoolRenderer.h
Add support for ISMPool reverse culling flag. This allows us to potentially create two ISM components for left and right handedness if needed.
2023-04-06 17:29:18 -04:00
GeometryCollectionISMPoolSubSystem.cpp
Move creation of ISMPoolActor to outside of place where it may be called in a construction script.
2023-04-04 19:18:34 -04:00
GeometryCollectionObject.cpp
Geometry collection : fix issue where exploded vectors would remain in the collection uninitialized after executing a dataflow causing global matrices to have NaNs translations and potentially causing bounds computation to generate bogus results
2023-03-27 23:42:56 -04:00
GeometryCollectionParticlesData.cpp
…
GeometryCollectionRenderData.cpp
Remove p.GeometryCollectionAssetForceStripRenderDataOnCook which existed for temporary data migration.
2023-04-10 10:44:30 -04:00
GeometryCollectionRenderData.h
New GeometryCollection helpers for getting allocation info.
2023-03-10 20:20:40 -05:00
GeometryCollectionRenderLevelSetActor.cpp
…
GeometryCollectionSceneProxy.cpp
Fix for crash when applying a SLW material onto a Nanite mesh.
2023-03-07 14:44:01 -05:00
GeometryCollectionSceneProxy.h
Move all immutable geometry collection rendering data into the geometry collection asset.
2023-02-16 12:40:53 -05:00
GeometryCollectionSceneProxy.ispc
Move all immutable geometry collection rendering data into the geometry collection asset.
2023-02-16 12:40:53 -05:00
GeometryCollectionSQAccelerator.cpp
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GeometryCollectionSQAccelerator.h
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PhysicsAssetSimulation.cpp
…