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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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2d122cefbe246558ce9cc43ae0da9023bd0dbee2
UnrealEngineUWP/Engine/Source/Programs/UnrealLightmass
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Daniel Wright 72a155d491 Fixed compile error
[CL 2616059 by Daniel Wright in Main branch]
2015-07-09 20:25:40 -04:00
..
Private
Fixed compile error
2015-07-09 20:25:40 -04:00
Public
Added PrecomputedAOMask material node - allows procedural texturing using Ambient Occlusion computed by Lightmass
2015-07-01 15:54:45 -04:00
Resources
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
UnrealLightmass.Build.cs
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
UnrealLightmass.Target.cs
Remove bBuildRocket from GUBP_AlwaysBuildWithTools; doesn't seem to be needed any more (and if it is, we need to fix it in a way that doesn't make "rocket" distinctions)
2015-03-12 08:29:35 -04:00
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