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UnrealEngineUWP
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2d122cefbe246558ce9cc43ae0da9023bd0dbee2
UnrealEngineUWP
/
Engine
/
Source
/
Editor
/
GameplayTasksEditor
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Dan Oconnor
96c7289b88
[UEBP-59] Optimize Blueprint loading done subsequently to initializing the blueprint action database, by decreasing the number of TObjectIterators we use to build the database.
...
[CL 2592248 by Dan Oconnor in Main branch]
2015-06-18 13:40:47 -04:00
..
Classes
…
Private
[UEBP-59] Optimize Blueprint loading done subsequently to initializing the blueprint action database, by decreasing the number of TObjectIterators we use to build the database.
2015-06-18 13:40:47 -04:00
Public
…
GameplayTasksEditor.Build.cs
…