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izzy
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UnrealEngineUWP
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2d122cefbe246558ce9cc43ae0da9023bd0dbee2
UnrealEngineUWP
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Engine
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MeshUtilities
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Chris Bunner
9d7e916c82
Changed static mesh adjacency buffer generation from fixed 50k triangle limit to import option. UE-17556
...
[CL 2609199 by Chris Bunner in Main branch]
2015-07-02 11:29:34 -04:00
..
Private
Changed static mesh adjacency buffer generation from fixed 50k triangle limit to import option. UE-17556
2015-07-02 11:29:34 -04:00
Public
ADDED GeometryCache files
2015-06-18 06:59:14 -04:00
MeshUtilities.Build.cs
Material flattening functionality moved to a new module MaterialUtilities
2015-04-29 22:39:01 -04:00