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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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2d122cefbe246558ce9cc43ae0da9023bd0dbee2
UnrealEngineUWP/Engine/Source/Developer/DesktopPlatform
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Ben Marsh e330a9b065 Coding standards fixes.
[CL 2615375 by Ben Marsh in Main branch]
2015-07-09 13:54:46 -04:00
..
Private
Fix hot reload not working correctly with UnrealGameSync; having a build changelist does not necessarily mean that the build is promoted any more. Renamed FEngineVersionBase::IsPromotedBuild() to FEngineVersionBase::HasChangelist(), and use FApp::GetEngineIsPromotedBuild() instead.
2015-06-26 09:25:56 -04:00
Public
Coding standards fixes.
2015-07-09 13:54:46 -04:00
DesktopPlatform.Build.cs
Linux: switch from LinuxNativeDialogs to SlateFileDialogs.
2015-06-15 18:14:07 -04:00
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