Files
UnrealEngineUWP/Engine/Source/Developer/AutomationDriver/AutomationDriver.Build.cs
Ryan Vance 7c51ff94af Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
CL 1 of 8
#rb integration

[CL 4748712 by Ryan Vance in Dev-VR branch]
2019-01-17 18:54:05 -05:00

37 lines
963 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class AutomationDriver : ModuleRules
{
public AutomationDriver(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePaths.AddRange(
new string[] {
"Developer/AutomationDriver/Public",
}
);
PrivateIncludePaths.AddRange(
new string[] {
"Developer/AutomationDriver/Private",
"Developer/AutomationDriver/Private/Locators",
"Developer/AutomationDriver/Private/Specs",
"Developer/AutomationDriver/Private/MetaData",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"ApplicationCore",
"InputCore",
"Json",
"Slate",
"SlateCore",
}
);
}
}