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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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2ca3c010d94ca84dfd75dfac0d2f27be431d38c0
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Platform
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Josh Adams 4dbe9c9f09 Built universal p4api libs for arm/intel Mac, using 2022.1 p4api (only updated Mac since Windows/Linux worked fine with older versions)
#preflight skip
#rb will.damon
#preflight 629971d0e73546b7b31db4a6

[CL 20480764 by Josh Adams in ue5-main branch]
2022-06-02 23:01:19 -04:00
..
Android
Physics interface cleanup.
2022-06-01 06:59:18 -04:00
IOS
UnrealBuildTool: Move clang debug and optimization args to virtual functions
2022-06-02 13:13:59 -04:00
Linux
UnrealBuildTool: Move clang debug and optimization args to virtual functions
2022-06-02 13:13:59 -04:00
Mac
Built universal p4api libs for arm/intel Mac, using 2022.1 p4api (only updated Mac since Windows/Linux worked fine with older versions)
2022-06-02 23:01:19 -04:00
TVOS
UBT: Use ILogger throughout UBT, rather than legacy EpicGames.Core.Log methods. All output going forwards should use structured logging rather than String.Format style logging.
2022-05-25 19:55:37 -04:00
Windows
UnrealBuildTool: Allow NETFXSDK 4.6.2 from AutoSDK
2022-05-31 19:30:02 -04:00
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