Files
UnrealEngineUWP/Engine/Source/ThirdParty/Python/Linux/include/python2.7/bitset.h
Joe Conley 2c763c1971 Unblocking RoboMerge
Unshelved from pending changelist '4792932':

Source=CL 4784913 in //UE4/Main/...
Acknowledger=joe.conley (Thu Jan 24 2019 17:07:18 GMT+0000 (Coordinated Universal Time))
ShelfCl=4792932
Target=Dev-VR
Merge conflict:
/src/ROBOMERGE_DEVVR_Dev_VR/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterDeviceBase.cpp - merging //UE4/Main/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterDeviceBase.cpp#7
/src/ROBOMERGE_DEVVR_Dev_VR/Engine/Source/Programs/PixelStreaming/WebRTCProxy/WebRTCProxy.sln - resolving delete from //UE4/Main/Engine/Source/Programs/PixelStreaming/WebRTCProxy/WebRTCProxy.sln#2
Delete resolve:
at: delete
ay: ignore
/src/ROBOMERGE_DEVVR_Dev_VR/Engine/Source/Programs/PixelStreaming/WebRTCProxy/WebRTCProxy.vcxproj.filters - resolving delete from //UE4/Main/Engine/Source/Programs/PixelStreaming/WebRTCProxy/WebRTCProxy...

Copying //UE4/Dev-Enterprise @ cl 4784880 to Dev-Main (//UE4/Dev-Main)

#rb none

[CL 4800808 by Joe Conley in Dev-VR branch]
2019-01-24 12:43:34 -05:00

33 lines
792 B
C

#ifndef Py_BITSET_H
#define Py_BITSET_H
#ifdef __cplusplus
extern "C" {
#endif
/* Bitset interface */
#define BYTE char
typedef BYTE *bitset;
bitset newbitset(int nbits);
void delbitset(bitset bs);
#define testbit(ss, ibit) (((ss)[BIT2BYTE(ibit)] & BIT2MASK(ibit)) != 0)
int addbit(bitset bs, int ibit); /* Returns 0 if already set */
int samebitset(bitset bs1, bitset bs2, int nbits);
void mergebitset(bitset bs1, bitset bs2, int nbits);
#define BITSPERBYTE (8*sizeof(BYTE))
#define NBYTES(nbits) (((nbits) + BITSPERBYTE - 1) / BITSPERBYTE)
#define BIT2BYTE(ibit) ((ibit) / BITSPERBYTE)
#define BIT2SHIFT(ibit) ((ibit) % BITSPERBYTE)
#define BIT2MASK(ibit) (1 << BIT2SHIFT(ibit))
#define BYTE2BIT(ibyte) ((ibyte) * BITSPERBYTE)
#ifdef __cplusplus
}
#endif
#endif /* !Py_BITSET_H */