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izzy
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UnrealEngineUWP
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2c76252fe9e2fe277404f637764dc2fd66848a3d
UnrealEngineUWP
/
Engine
/
Plugins
/
Runtime
/
StateTree
/
Source
/
StateTreeModule
/
Private
/
Debugger
History
yoan stamant
db3b23de1c
[StateTreeDebugger] enabled debugger on all desktop platforms
...
#jira UE-192305 #rb mikko.mononen [CL 33371821 by yoan stamant in ue5-main branch]
2024-05-01 09:59:57 -04:00
..
StateTreeDebugger.cpp
[StateTreeDebugger] enabled debugger on all desktop platforms
2024-05-01 09:59:57 -04:00
StateTreeDebuggerTypes.cpp
…
StateTreeTrace.cpp
[StateTreeDebugger] fixed timelines reused for the same instances through multiple traces taken during the same game session
2024-04-26 12:01:04 -04:00
StateTreeTraceAnalyzer.cpp
[StateTreeDebugger] fixed timelines reused for the same instances through multiple traces taken during the same game session
2024-04-26 12:01:04 -04:00
StateTreeTraceModule.cpp
…
StateTreeTraceProvider.cpp
[StateTreeDebugger] fixed timelines reused for the same instances through multiple traces taken during the same game session
2024-04-26 12:01:04 -04:00
StateTreeTraceTypes.cpp
StateTree: Improved event handling
2024-04-12 06:04:01 -04:00