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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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2c3b6fb2d3a44c8d1950bfdc460d1fa4e9be901a
UnrealEngineUWP/Engine/Programs
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zousar shaker 09c4c45f03 Fix issues with the TObjectPtr upgrade toolchain in preparation of another pass to make ShooterGame compliant and enforce the use of TObjectPtr for all member properties.
#rb matt.peters

#ROBOMERGE-SOURCE: CL 16622906 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v830-16605563)

[CL 16622920 by zousar shaker in ue5-release-engine-test branch]
2021-06-10 10:20:49 -04:00
..
BuildPatchTool/Config
…
CrashReportClient/Config
Copying //UE4/Dev-Core to Main (//UE4/Main)
2019-10-03 16:26:48 -04:00
ShaderCompileWorker/Config
…
UnrealFrontend/Config
…
UnrealGameSync
Update UGS message for UE5 EA2
2021-06-09 21:15:28 -04:00
UnrealHeaderTool/Config
Fix issues with the TObjectPtr upgrade toolchain in preparation of another pass to make ShooterGame compliant and enforce the use of TObjectPtr for all member properties.
2021-06-10 10:20:49 -04:00
UnrealInsights/Config
[Insights]
2021-04-02 08:39:05 -04:00
UnrealLightmass/Config
…
UnrealMultiUserServer/Config
…
UnrealRecoverySvc/Config
#jira UE-85967 - UnrealDisasterRecoveryService character length is long and can easily max out path length
2020-02-18 16:17:27 -05:00
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