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The crash that was fixed occured when, for example, the userturned off a capture channel while the baking background compute was running The refactoring has enabled the tool to only bake the newly captured channels only, previously when the scene capture was incrementally updated all pre-existing channels were baked again The refactoring should enable us to more easily support a feature where the user toggles capture directions or adds new ones manually #preflight 63c02c46345a532dfc273e6a #rb lonnie.li #rnx [CL 23663959 by matija kecman in ue5-main branch]