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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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2bfbb96df8751032b41e0e70870449ab05807284
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/Private
History
jimmy andrews d6daff005b Make mesh elements visualizer distinguish between normal and tangent seams like the mesh inspector does
#rb david.hill
#preflight 63ee4e7d500c05a6244b020b

[CL 24270353 by jimmy andrews in ue5-main branch]
2023-02-16 17:39:45 -05:00
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CompGeom
add a merge-only api to convex decomposition
2023-01-31 21:58:48 -05:00
DynamicMesh
Make mesh elements visualizer distinguish between normal and tangent seams like the mesh inspector does
2023-02-16 17:39:45 -05:00
Generators
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Implicit
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Intersection
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Parameterization
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Sampling
GeometryCore: add ability to return TriangleIDs of sample points in MeshSurfacePointSampling, and also add optional computation of barycentric coordinates for each sample
2022-12-05 13:19:41 -05:00
Spatial
make sparse dynamic octree use range iteration to find relevant root cells for point containment and range queries, when there are enough root cells for this to make sense
2023-01-12 17:26:31 -05:00
Util
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GeometryCoreModule.cpp
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IndexUtil.cpp
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MathUtil.cpp
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