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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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2bfbb96df8751032b41e0e70870449ab05807284
UnrealEngineUWP/Engine/Source/Runtime/ApplicationCore/Private/Windows
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scott nelson dbecf2ef2d Update WindowsPlatformSplash to allow setting custom text before calling Show()
#rb Dave.Belanger
#preflight 63f3d9d71d71bcd2624b51df

[CL 24327592 by scott nelson in ue5-main branch]
2023-02-20 17:10:12 -05:00
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Accessibility
TSet & TMap: Make sure any dynamic hash allocation is released when Empty() is called without additional slack.
2022-10-18 04:03:13 -04:00
TextStoreACP.cpp
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WindowsApplication.cpp
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WindowsApplicationErrorOutputDevice.cpp
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WindowsConsoleOutputDevice2.cpp
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WindowsConsoleOutputDevice.cpp
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WindowsCursor.cpp
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WindowsFeedbackContext.cpp
Logging: Updated Windows and Linux feedback contexts to support structured logging
2023-01-03 13:07:24 -05:00
WindowsPlatformApplicationMisc.cpp
Prefer using Windows functions to get user32.dll to follow best practices and avoid a LoadLibrary with an absolute path
2022-11-28 07:30:42 -05:00
WindowsPlatformSplash.cpp
Update WindowsPlatformSplash to allow setting custom text before calling Show()
2023-02-20 17:10:12 -05:00
WindowsPlatformSurvey.cpp
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WindowsTextInputMethodSystem.cpp
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WindowsWindow.cpp
Prefer using Windows functions to get user32.dll to follow best practices and avoid a LoadLibrary with an absolute path
2022-11-28 07:30:42 -05:00
XInputInterface.cpp
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XInputInterface.h
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