Files
UnrealEngineUWP/Engine/Source/Programs/UnrealVirtualizationTool/UnrealVirtualizationTool.Build.cs
christopher waters 6a4206d490 Removing bad Launch include paths from programs.
[CL 24328631 by christopher waters in ue5-main branch]
2023-02-20 17:39:13 -05:00

25 lines
494 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class UnrealVirtualizationTool : ModuleRules
{
public UnrealVirtualizationTool(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Virtualization",
"Projects",
"ApplicationCore",
"SourceControl",
"PerforceSourceControl",
"DesktopPlatform"
});
PublicIncludePathModuleNames.Add("Launch");
}
}