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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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2bfbb96df8751032b41e0e70870449ab05807284
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/Rider
History
Josh Adams 4d71a93586 - Added ability to have a IDE project for each Target (UnrealGame vs UnrealEditor) and remove the Type from the Configurations (Debug, Development, etc - no more Development Editor config)
- Enabled for Xcode, added support but left disabled for VisualStudio
- For Games and Samples with multiple projects, a solution folder now contains them
#rb joe.kirchoff
#preflight 63efb20061378b7ea02bc32d

[CL 24285567 by Josh Adams in ue5-main branch]
2023-02-17 12:53:28 -05:00
..
RiderProjectFile.cs
Windows ARM64EC fixes.
2023-01-25 19:48:06 -05:00
RiderProjectFileGenerator.cs
- Added ability to have a IDE project for each Target (UnrealGame vs UnrealEditor) and remove the Type from the Configurations (Debug, Development, etc - no more Development Editor config)
2023-02-17 12:53:28 -05:00
ToolchainInfo.cs
PR #9942: Added support for coroutines (enabled via bEnableCppCoroutinesForEvaluation) in Rider (Contributed by real-mikhail)
2023-01-03 13:35:58 -05:00
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