Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Preprocessor/Identifier.cs
Matt Peters 89086570e7 UnrealBuildTool/IncludeTool PreprocessorExpressions: add support for new clang language extension macros.
#rb Martin.Ridgers
#rnx
#preflight 627903c5dd1f13effd93398c

[CL 20101278 by Matt Peters in ue5-main branch]
2022-05-09 08:12:07 -04:00

150 lines
6.1 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using EpicGames.Core;
namespace UnrealBuildTool
{
/// <summary>
/// Contains the name of an identifier. Individual objects are unique.
/// </summary>
class Identifier : IComparable<Identifier>
{
/// <summary>
/// The name of this identifier
/// </summary>
string Name;
/// <summary>
/// Global map of name to identifier instance
/// </summary>
static ConcurrentDictionary<string, Identifier> NameToIdentifier = new ConcurrentDictionary<string, Identifier>(StringComparer.Ordinal);
/// <summary>
/// Constructor
/// </summary>
/// <param name="Name">Name of this identifier</param>
private Identifier(string Name)
{
this.Name = Name;
}
/// <summary>
/// Finds or adds an identifer with the given name
/// </summary>
/// <param name="Name">Name of the identifier</param>
/// <returns>New Identifier instance</returns>
public static Identifier FindOrAdd(string Name)
{
Identifier? Result;
if(!NameToIdentifier.TryGetValue(Name, out Result))
{
Identifier NewIdentifier = new Identifier(Name);
if(NameToIdentifier.TryAdd(Name, NewIdentifier))
{
Result = NewIdentifier;
}
else
{
Result = NameToIdentifier[Name];
}
}
return Result;
}
/// <summary>
/// Compares this identifier to another identifier
/// </summary>
/// <param name="Other">Identifier to compare to</param>
/// <returns>Value indicating which identifier should sort first</returns>
public int CompareTo(Identifier? Other)
{
return ReferenceEquals(Other, null)? 1 : Name.CompareTo(Other.Name);
}
/// <summary>
/// Formats this identifer as a string for debugging
/// </summary>
/// <returns>Name of this identifier</returns>
public override string ToString()
{
return Name;
}
}
/// <summary>
/// Well known predefined identifiers
/// </summary>
class Identifiers
{
public static readonly Identifier Include = Identifier.FindOrAdd("include");
public static readonly Identifier Define = Identifier.FindOrAdd("define");
public static readonly Identifier Undef = Identifier.FindOrAdd("undef");
public static readonly Identifier If = Identifier.FindOrAdd("if");
public static readonly Identifier Ifdef = Identifier.FindOrAdd("ifdef");
public static readonly Identifier Ifndef = Identifier.FindOrAdd("ifndef");
public static readonly Identifier Elif = Identifier.FindOrAdd("elif");
public static readonly Identifier Else = Identifier.FindOrAdd("else");
public static readonly Identifier Endif = Identifier.FindOrAdd("endif");
public static readonly Identifier Defined = Identifier.FindOrAdd("defined");
public static readonly Identifier Pragma = Identifier.FindOrAdd("pragma");
public static readonly Identifier Once = Identifier.FindOrAdd("once");
public static readonly Identifier Error = Identifier.FindOrAdd("error");
public static readonly Identifier Warning = Identifier.FindOrAdd("warning");
public static readonly Identifier __VA_ARGS__ = Identifier.FindOrAdd("__VA_ARGS__");
public static readonly Identifier __FILE__ = Identifier.FindOrAdd("__FILE__");
public static readonly Identifier __LINE__ = Identifier.FindOrAdd("__LINE__");
public static readonly Identifier __COUNTER__ = Identifier.FindOrAdd("__COUNTER__");
public static readonly Identifier Sizeof = Identifier.FindOrAdd("sizeof");
public static readonly Identifier Alignof = Identifier.FindOrAdd("alignof");
public static readonly Identifier __has_builtin = Identifier.FindOrAdd("__has_builtin");
public static readonly Identifier __has_feature = Identifier.FindOrAdd("__has_feature");
public static readonly Identifier __has_warning = Identifier.FindOrAdd("__has_warning");
public static readonly Identifier __building_module = Identifier.FindOrAdd("__building_module");
public static readonly Identifier __pragma = Identifier.FindOrAdd("__pragma");
public static readonly Identifier __builtin_return_address = Identifier.FindOrAdd("__builtin_return_address");
public static readonly Identifier __builtin_frame_address = Identifier.FindOrAdd("__builtin_frame_address");
public static readonly Identifier __has_attribute = Identifier.FindOrAdd("__has_attribute");
public static readonly Identifier __has_c_attribute = Identifier.FindOrAdd("__has_c_attribute");
public static readonly Identifier __has_cpp_attribute = Identifier.FindOrAdd("__has_cpp_attribute");
public static readonly Identifier __has_declspec_attribute = Identifier.FindOrAdd("__has_declspec_attribute");
public static readonly Identifier __has_keyword = Identifier.FindOrAdd("__has_keyword");
public static readonly Identifier __has_extension = Identifier.FindOrAdd("__has_extension");
public static readonly Identifier __has_include = Identifier.FindOrAdd("__has_include");
public static readonly Identifier __has_include_next = Identifier.FindOrAdd("__has_include_next");
public static readonly Identifier __is_identifier = Identifier.FindOrAdd("__is_identifier");
public static readonly Identifier __is_target_arch = Identifier.FindOrAdd("__is_target_arch");
}
/// <summary>
/// Helper functions for serialization
/// </summary>
static class IdentifierExtensionMethods
{
/// <summary>
/// Read an identifier from a binary archive
/// </summary>
/// <param name="Reader">Reader to serialize data from</param>
/// <returns>Instance of the serialized identifier</returns>
public static Identifier ReadIdentifier(this BinaryArchiveReader Reader)
{
return Reader.ReadObjectReference<Identifier>(() => Identifier.FindOrAdd(Reader.ReadString()!))!;
}
/// <summary>
/// Write an identifier to a binary archive
/// </summary>
/// <param name="Writer">Writer to serialize data to</param>
/// <param name="Identifier">Identifier to write</param>
public static void WriteIdentifier(this BinaryArchiveWriter Writer, Identifier? Identifier)
{
Writer.WriteObjectReference<Identifier?>(Identifier, () => Writer.WriteString(Identifier!.ToString()));
}
}
}