Files
UnrealEngineUWP/Engine/Source/Programs/ChaosUserDataPTTests/Private/TestGroupEvents.cpp
chris constantinescu 7859a6cdb4 Catch2 feature introduced: test groups and group events at global, group and test group before/after levels
#preflight 636ab505450be1d9f83e90e4
#rb Jerome.Delattre

[CL 23039159 by chris constantinescu in ue5-main branch]
2022-11-08 16:02:46 -05:00

16 lines
298 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "TestCommon/Initialization.h"
#include <catch2/catch_test_macros.hpp>
GROUP_BEFORE_GLOBAL(Catch::DefaultGroup)
{
InitAll(/*bAllowLogging=*/true, /*bMultithreaded=*/false);
}
GROUP_AFTER_GLOBAL(Catch::DefaultGroup)
{
CleanupAll();
}