Files
UnrealEngineUWP/Engine/Source/Editor/WorldPartitionEditor
jeanfrancois dube b59c6842ee Fix crash when deleting a level that has references to sequencer assets.
Make sure that the world pointer is not exposed so it won't get nulled out by reference replacement when deleting a world.

#rb richard.malo
#preflight none

[CL 24371803 by jeanfrancois dube in ue5-main branch]
2023-02-22 17:54:48 -05:00
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