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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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2bfbb96df8751032b41e0e70870449ab05807284
UnrealEngineUWP/Engine/Source/Editor/VirtualTexturingEditor/Classes
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nick darnell 954d29b9f5 Editor - Beginning the process to no longer make loading all assets you right click in the content browser. The first step, is setting up the code to have a deprecation flag DEPRECATE_ASSET_TYPE_ACTIONS_NEEDING_LOADED_OBJECTS, this will make it illegal to implement GetActions on all AssetTypeAction implementations. Checked in disabled, enable it locally to begin trying to implement the recommended method detailed in the IAssetTypeActions header. WIP. One of the things this change does is outlaw (regardless of deprecation) the HasActions() function, this function is no longer used at all, and so we may as well remove its implementation, it also works well as a canary in finding other samples and things that need to be upgraded.
#jira UE-165574
[REVIEW] [at]Rex.Hill, [at]Lauren.Barnes
#preflight 63483c43ad0f7e2f20e44910

[CL 22534452 by nick darnell in ue5-main branch]
2022-10-14 16:59:41 -04:00
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RuntimeVirtualTextureAssetTypeActions.h
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RuntimeVirtualTextureDetailsCustomization.h
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RuntimeVirtualTextureFactory.h
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VirtualTextureBuilderAssetTypeActions.h
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VirtualTextureBuilderFactory.h
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