Files
UnrealEngineUWP/Engine/Source/Developer/Zen/Internal/ZenVersion.h
Zousar Shaker ec4bec7fbb Zen server interface changes in support of:
1) Zen versioning and installation of newest zen version across workspaces
2) Zen dashboard functionality

#rb tim.smith
#preflight 638f941c0d013d47efce9ed4

[CL 23414336 by Zousar Shaker in ue5-main branch]
2022-12-06 14:37:09 -05:00

25 lines
441 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "HAL/Platform.h"
#include "Containers/UnrealString.h"
namespace UE::Zen
{
struct FZenVersion
{
uint32 MajorVersion = 0;
uint32 MinorVersion = 0;
uint32 PatchVersion = 0;
FString Details;
void Reset();
bool TryParse(const TCHAR* InString);
FString ToString(bool bDetailed = true) const;
bool operator<(FZenVersion& Other) const;
};
} // namespace UE::Zen