Files
UnrealEngineUWP/Engine/Build/LowLevelTests_GenProps.xml
Ryan Gerleve 9dce8caa53 Disable ReplicationSystem tests on non-Win64 platforms unti we can pass Win64 cleanly.
#rb trivial

[CL 24372192 by Ryan Gerleve in ue5-main branch]
2023-02-22 18:07:26 -05:00

25 lines
1.8 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<BuildGraph xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.epicgames.com/BuildGraph ../../Build/Graph/Schema.xsd" xmlns="http://www.epicgames.com/BuildGraph">
<Property Name="TestNames" Value="HeadlessChaos;Foundation;ReplicationSystem" />
<Property Name="ReplicationSystemDisabled" Value="False" />
<Property Name="FoundationDisabled" Value="False" />
<Property Name="HeadlessChaosDisabled" Value="False" />
<Property Name="ReplicationSystemShort" Value="Replication System" />
<Property Name="FoundationShort" Value="Foundation" />
<Property Name="HeadlessChaosShort" Value="Headless Chaos" />
<Property Name="ReplicationSystemTarget" Value="ReplicationSystemLowLevelTests" />
<Property Name="FoundationTarget" Value="FoundationTests" />
<Property Name="HeadlessChaosTarget" Value="HeadlessChaos" />
<Property Name="ReplicationSystemBinariesRelative" Value="Engine\Binaries" />
<Property Name="FoundationBinariesRelative" Value="Engine\Binaries" />
<Property Name="HeadlessChaosBinariesRelative" Value="Engine\Binaries" />
<Property Name="ReplicationSystemReportType" Value="console" />
<Property Name="FoundationReportType" Value="console" />
<Property Name="HeadlessChaosReportType" Value="console" />
<Option Name="RunReplicationSystemTests" DefaultValue="False" Description="Run Replication System Tests" />
<Option Name="RunFoundationTests" DefaultValue="False" Description="Run Foundation Tests" />
<Option Name="RunHeadlessChaosTests" DefaultValue="False" Description="Run Headless Chaos Tests" />
<Property Name="ReplicationSystemSupportedPlatforms" Value="Win64" />
<Property Name="FoundationSupportedPlatforms" Value="Win64;Mac;Linux;Android" />
<Property Name="HeadlessChaosSupportedPlatforms" Value="Win64" />
</BuildGraph>