Files
UnrealEngineUWP/Engine/Source/Programs/MemoryProfiler2/FindDialog.cs
ben marsh 2b46ba7b94 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4662413 by ben marsh in Dev-Networking branch]
2018-12-14 13:44:01 -05:00

42 lines
901 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
namespace MemoryProfiler2
{
public partial class FindDialog : Form
{
public FindDialog( string SearchText, bool bIsRegex, bool bMatchCase )
{
InitializeComponent();
SearchTextBox.Text = SearchText;
RegexCheckButton.Checked = bIsRegex;
MatchCaseCheckButton.Checked = bMatchCase;
}
private void FindNextButton_Click( object sender, EventArgs e )
{
DialogResult = DialogResult.OK;
Close();
}
private void CancelButton_Click( object sender, EventArgs e )
{
DialogResult = DialogResult.Cancel;
Close();
}
private void FindAllButton_Click( object sender, EventArgs e )
{
DialogResult = DialogResult.Yes;
Close();
}
}
}