Files
UnrealEngineUWP/Engine/Source/Developer/ProjectLauncher/ProjectLauncher.Build.cs
ben marsh 2b46ba7b94 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4662413 by ben marsh in Dev-Networking branch]
2018-12-14 13:44:01 -05:00

62 lines
1.7 KiB
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ProjectLauncher : ModuleRules
{
public ProjectLauncher(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"TargetPlatform",
}
);
PublicIncludePathModuleNames.AddRange(
new string[] {
"LauncherServices",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"DesktopPlatform",
"ApplicationCore",
"InputCore",
"Slate",
"SlateCore",
"EditorStyle",
"WorkspaceMenuStructure",
}
);
PrivateIncludePathModuleNames.AddRange(
new string[] {
"SessionServices",
"TargetDeviceServices",
}
);
PrivateIncludePaths.AddRange(
new string[] {
"Developer/ProjectLauncher/Private",
"Developer/ProjectLauncher/Private/Models",
"Developer/ProjectLauncher/Private/Widgets",
"Developer/ProjectLauncher/Private/Widgets/Archive",
"Developer/ProjectLauncher/Private/Widgets/Build",
"Developer/ProjectLauncher/Private/Widgets/Cook",
"Developer/ProjectLauncher/Private/Widgets/Deploy",
"Developer/ProjectLauncher/Private/Widgets/Launch",
"Developer/ProjectLauncher/Private/Widgets/Package",
"Developer/ProjectLauncher/Private/Widgets/Profile",
"Developer/ProjectLauncher/Private/Widgets/Progress",
"Developer/ProjectLauncher/Private/Widgets/Project",
"Developer/ProjectLauncher/Private/Widgets/Settings",
"Developer/ProjectLauncher/Private/Widgets/Shared",
}
);
}
}