Files
UnrealEngineUWP/Engine/Source/Developer/LogVisualizer/Private/LogVisualizer.h
ben marsh 2b46ba7b94 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4662413 by ben marsh in Dev-Networking branch]
2018-12-14 13:44:01 -05:00

37 lines
1.4 KiB
C

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
/* Dependencies
*****************************************************************************/
#include "GenericPlatform/GenericPlatformFile.h"
#include "Layout/ArrangedChildren.h"
#include "Textures/TextureAtlas.h"
#include "Brushes/SlateDynamicImageBrush.h"
#include "Widgets/Images/SImage.h"
#include "Widgets/SToolTip.h"
#include "Dom/JsonObject.h"
#include "Framework/MultiBox/MultiBox.h"
#include "Framework/MultiBox/MultiBoxBuilder.h"
#include "Runtime/Slate/Private/Framework/Docking/SDockingTabStack.h"
/* Private includes
*****************************************************************************/
#include "GameFramework/DamageType.h"
#include "TimerManager.h"
#include "HAL/RunnableThread.h"
#include "Engine/World.h"
#include "SVisualLogger.h"
#include "LogVisualizerPrivate.h"
#include "Developer/LogVisualizer/Private/SVisualLoggerToolbar.h"
#include "Developer/LogVisualizer/Private/SVisualLoggerFilters.h"
#include "Widgets/Layout/SScrollBarTrack.h"
#include "Developer/LogVisualizer/Private/SVisualLoggerView.h"
#include "Developer/LogVisualizer/Private/SVisualLoggerLogsList.h"
#include "Developer/LogVisualizer/Private/SVisualLoggerStatusView.h"
#include "SVisualLoggerTimeline.h"
#include "Developer/LogVisualizer/Private/SVisualLoggerTimelineBar.h"
#include "MovieScene.h"
#include "Developer/LogVisualizer/Private/VisualLoggerTimeSliderController.h"