Files
UnrealEngineUWP/Engine/Source/Developer/Android/AndroidDeviceDetection/Public/AndroidDeviceDetection.h
ben marsh 2b46ba7b94 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4662413 by ben marsh in Dev-Networking branch]
2018-12-14 13:44:01 -05:00

27 lines
838 B
C

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
/*=============================================================================
AndroidDeviceDetection.h: AndroidDeviceDetection module public header file.
=============================================================================*/
#pragma once
/* Boilerplate
*****************************************************************************/
#include "Misc/MonolithicHeaderBoilerplate.h"
MONOLITHIC_HEADER_BOILERPLATE()
/* Dependencies
*****************************************************************************/
#include "Core.h"
#include "Modules/ModuleManager.h"
/* Interfaces
*****************************************************************************/
#include "Interfaces/IAndroidDeviceDetection.h"
#include "Interfaces/IAndroidDeviceDetectionModule.h"