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UnrealEngineUWP/Engine/Build/BatchFiles/RunUAT.command
ben marsh 2b46ba7b94 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4662413 by ben marsh in Dev-Networking branch]
2018-12-14 13:44:01 -05:00

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#!/bin/sh
## Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
##
## Unreal Engine 4 AutomationTool setup script
##
## This script uses the .command extenion so that is clickable in
## in the OSX Finder. All it does is call RunUAT.sh which does
## the real work.
exec "`dirname "$0"`"/RunUAT.sh "$@"