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2bb63fe2a0a4d19e7249e7e859b52be036b689cc
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Android
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Steve Robb 2bb63fe2a0 String literal compiler extensions enabled for Android, HTML5, iOS and Mac.
#codereview robert.manuszewski,andrew.grant

[CL 2744688 by Steve Robb in Main branch]
2015-10-28 09:33:33 -04:00
..
AndroidProjectGenerator.cs
Convert everything in UBT to use standard C# XML comments, so IntelliSense can display useful information in tooltips.
2015-09-24 13:47:13 -04:00
AndroidToolChain.cs
String literal compiler extensions enabled for Android, HTML5, iOS and Mac.
2015-10-28 09:33:33 -04:00
UEBuildAndroid.cs
Separate all the project specific settings for a platform into a separate class (derived from UEBuildPlatformContext), and remove the last few references to the global .uproject file path. Checks for SupportsWindowsXP() are now done inside the toolchain.
2015-09-30 16:40:04 -04:00
UEDeployAndroid.cs
Merging using UE4-To-UE4-Releases-4.10
2015-10-02 15:29:14 -04:00
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