Files
UnrealEngineUWP/Engine/Source/Developer/TreeMap/TreeMapModule.cpp
ben marsh 2b46ba7b94 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4662413 by ben marsh in Dev-Networking branch]
2018-12-14 13:44:01 -05:00

30 lines
520 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "TreeMapModule.h"
#include "Modules/ModuleInterface.h"
#include "Modules/ModuleManager.h"
#include "TreeMapStyle.h"
/**
* Implements the TreeMap module.
*/
class FTreeMapModule
: public IModuleInterface
{
public:
// IModuleInterface interface
virtual void StartupModule() override
{
FTreeMapStyle::Initialize();
}
virtual void ShutdownModule() override
{
FTreeMapStyle::Shutdown();
}
};
IMPLEMENT_MODULE(FTreeMapModule, TreeMap);