Files
UnrealEngineUWP/Engine/Source/Editor
fred kimberley 2b390cc208 Keep a list of all of the previously seen objects when debugging blueprints in FKismetDebugUtilities::FindDebuggingData and check against the list before recursing.
Potential crash fix.

#jira UE-62491
#rb Marc.Audy

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: fred.kimberley
#ROBOMERGE-SOURCE: CL 5434085 in //UE4/Release-4.22/... via CL 5434088
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 5436733 by fred kimberley in Dev-Networking branch]
2019-03-18 17:14:43 -04:00
..
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