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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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2aeafac0fc554db91f9daf68e3ab04d0ca64ef5a
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject
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steve robb 2aeafac0fc Replaced ImplicitCast in a variety of places.
[CL 32757787 by steve robb in ue5-main branch]
2024-04-05 09:19:01 -04:00
..
Internal
**This change was backed out because of cook errors. Removing a superfluous metadata check fixes the issue so this is a resubmission with the metadata check removed
2024-04-01 18:11:06 -04:00
Private
Add checks before allocating buffers during bulkdata serialization.
2024-04-05 06:33:52 -04:00
Public
Replaced ImplicitCast in a variety of places.
2024-04-05 09:19:01 -04:00
Tests
Allow TObjectPtr instances to resolve directly to placeholder-typed references when T=UObject.
2024-03-22 11:12:08 -04:00
CoreUObject.Build.cs
- Make FDoubleProperty and FFloatProperty use Verse's extensional float equality semantics, and support value hashing. This should only affect comparison of NaNs: thanks to -ffast-math/fp:fast compiler flags, the previous behavior of FDoubleProperty::Identical/FDoubleProperty::Identical was for them to treat NaNs as equal to all other values. The new behavior is to treat all NaNs as equal to each other, and unequal to numbers.
2024-04-03 10:01:56 -04:00
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