Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
2abaacae7fb0137fe5fd72f0aa2ed2ef0878a959
UnrealEngineUWP/Engine/Plugins/Runtime/StateTree/Source/StateTreeModule
History
patrick boutot 9af223defa StateTree: Use a thread safe delegate for internal bind to delegates that are out of StateTree controls. This is a quick fix to unblock internal projects from building. A better solution is a link/compile manager that knows the current instances or use the TObjectIterator to find the instances.
#jira UE-218319
#rb mikko.mononen

[CL 35366072 by patrick boutot in ue5-main branch]
2024-08-07 08:47:03 -04:00
..
Private
StateTree: Use a thread safe delegate for internal bind to delegates that are out of StateTree controls. This is a quick fix to unblock internal projects from building. A better solution is a link/compile manager that knows the current instances or use the TObjectIterator to find the instances.
2024-08-07 08:47:03 -04:00
Public
StateTree: Use a thread safe delegate for internal bind to delegates that are out of StateTree controls. This is a quick fix to unblock internal projects from building. A better solution is a link/compile manager that knows the current instances or use the TObjectIterator to find the instances.
2024-08-07 08:47:03 -04:00
StateTreeModule.Build.cs
Remove references to deprecated plugin StructUtils (now part of CoreUObject)
2024-06-19 17:04:50 -04:00
Powered by Gitea Page: 290ms Template: 21ms
English
English
Licenses API