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- make files readable when (re)generating - make more platforms non-runnable by default - adjust binaries path for plugins - supported platforms are generated from TestMetadata instead of C# attribute New tests brought to Horde: EventLoop and StateGraph #rb Jerome.Delattre #jira UE-192549 [CL 27184032 by chris constantinescu in ue5-main branch]
37 lines
755 B
C#
37 lines
755 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class ReplicationSystemLowLevelTests : TestModuleRules
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{
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public ReplicationSystemLowLevelTests(ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"CoreUObject",
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"IrisCore",
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"ReplicationSystemTestPlugin",
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}
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);
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PrivateIncludePathModuleNames.AddRange(
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new string[]
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{
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"Engine",
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"RHI",
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"SlateCore",
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"InputCore",
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"ApplicationCore"
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}
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);
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UpdateBuildGraphPropertiesFile(new Metadata() {
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TestName = "ReplicationSystem",
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TestShortName = "Replication System",
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SupportedPlatforms = { UnrealTargetPlatform.Win64, UnrealTargetPlatform.Linux }
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});
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}
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}
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